Hilarious Games

Speaker 1:

Okay. So get ready because today, we are diving into a topic that I think is gonna be, quite fun. We asked you for the games that are guaranteed to get the most laughter, and, oh, boy, did you deliver. Reddit absolutely, exploded with suggestions. So we are diving deep into our board games.

Speaker 2:

It's amazing how passionate people are about this.

Speaker 1:

To bring you the definitive list of games to get you laughing.

Speaker 2:

Yeah. And I have to say, right out of the gate, there were 2 that just kept coming up again and again, Telestrations and Anomia.

Speaker 1:

Telestrations. Yeah. It seemed like everyone on that thread had a story about it. Have you played?

Speaker 2:

I have. I have. It's, it's basically if you took the game telephone and then, made it visual, so instead of whispering a phrase, you're drawing a word Okay. And then someone has to guess the drawing, and then they draw their guess. Yeah.

Speaker 2:

And it's just it just keeps going like that. So you can imagine.

Speaker 1:

Oh, it's just a recipe for disaster.

Speaker 2:

It really is.

Speaker 1:

I saw one Redditor talking about how Abraham Lincoln riding a bear somehow became a surprise potato with a monocle.

Speaker 2:

Yeah. Yeah. And I think that's what makes it so funny. Like, our brains really wanna, like, make sense of these drawings even when they're, well, not very good. So you get these really wild interpretations.

Speaker 1:

It's true. You spend half the time laughing

Speaker 2:

at the

Speaker 1:

drawings and the guesses.

Speaker 2:

Exactly. And then on the other end of the spectrum, you have anomia.

Speaker 1:

Okay. Speaking of hilarious miscommunications, tell me more about anomia because I I feel like I need this in my life.

Speaker 2:

So anomia is all about that feeling when your brain just completely freezes at the worst possible time. You know that feeling? Fine. Yeah. So, basically, you've got these cards with symbols on them.

Speaker 2:

And when 2 people have a matching symbol, they have to race to name something from a category on their opponent's card. Sounds easy enough. Right?

Speaker 1:

Right.

Speaker 2:

But trust me, the pressure of having to come up with the name of, like, a fruit under pressure can turn even the most eloquent speaker into a mumbling mess.

Speaker 1:

Oh, I bet.

Speaker 2:

Honestly, I was reading through that Reddit thread, and people were, like, they just blanked on the most basic I mean, we've all been there. Right?

Speaker 1:

Yeah.

Speaker 2:

Where you just completely forget someone's name right as you're introducing them.

Speaker 1:

Oh, yeah. Totally.

Speaker 2:

It's like that. But with anomia, there's an audience just staring at you.

Speaker 1:

Oh, the pressure.

Speaker 2:

And that's where the humor comes in. You would think naming a fruit would be easy. Right.

Speaker 1:

Right. It's like you revert right back to being a kid, but instead of, like, having a meltdown, you're just

Speaker 2:

You just blurt out random sounds.

Speaker 1:

Exactly.

Speaker 2:

So Anomia is funny because it's high pressure. But poetry for Neanderthals, that one, that one's just funny because it's ridiculous.

Speaker 1:

I mean, the name alone is, it's something else.

Speaker 2:

Yeah. It really sums up the game perfectly.

Speaker 1:

So tell me, what makes it so so Neanderthal?

Speaker 2:

Well, imagine trying to explain a word to your teammate, but you can only use one syllable words.

Speaker 1:

Okay. So, like, charades, but with extra limitations.

Speaker 2:

Exactly. So if the word was, say, butterfly, you'd have to come up with a way to describe it using only single syllable words. Oh, and if you accidentally use more than one syllable Yeah. The other team gets to wack you with an inflatable club.

Speaker 1:

You're kidding.

Speaker 2:

Nope. Dead serious. And the Redditors, they love it, especially that part, the club.

Speaker 1:

I bet. I mean, I would too.

Speaker 2:

It's the perfect storm of ridiculousness, and, you know, it really works.

Speaker 1:

It's so true. We see this a lot with these games. You know? The ones that really embrace the absurd, those are the ones that get people laughing.

Speaker 2:

Yeah. And, you know, Space Alert is another good example of that. It's technically a cooperative game.

Speaker 1:

Yeah.

Speaker 2:

Yeah. But, man, it can get chaotic.

Speaker 1:

Okay. Now that sounds right up my alley. What is Space Alert all about?

Speaker 2:

So picture this. You're on a spaceship, everything's going wrong, and you're all trying to work together to avoid imminent disaster.

Speaker 1:

Okay. Stressful, but I'm with

Speaker 2:

you. But here's the catch. The instructions you're following are all prerecorded on this well, let's just say it's this very unhelpful tape. Oh, no. Yeah.

Speaker 2:

So you're constantly under pressure trying to interpret these cryptic instructions and one wrong move and, boom, space dust. Everyone loses.

Speaker 1:

But where does the laughter come in? It actually sounds kind of intense.

Speaker 2:

It's that shared experience of chaos. You're all in it together, pushing buttons, yelling, trying not to blow up, And you can't help but laugh at the absurdity of it all. Yeah. You know?

Speaker 1:

I totally get it. Like, when something's so stressful that all you can do is just laugh.

Speaker 2:

Exactly. And if you like that kind of chaotic energy, you'd love Galaxy Trucker,

Speaker 1:

which

Speaker 2:

is actually set in the same universe. In that one, you're building spaceships, but not like good spaceships.

Speaker 1:

Oh.

Speaker 2:

Yeah. They're, like, held together by duct tape and prayers.

Speaker 1:

That sounds chaotic. I like it.

Speaker 2:

It is. It's all about just trying to keep your ridiculous, barely functional spaceship from falling apart while also, you know, not getting sucked into a black hole or something.

Speaker 1:

So basically more chaos.

Speaker 2:

Way more chaos. But that's part of the fun. Right? These games, they thrive on that kind of, like, emergent ridiculousness. Yeah.

Speaker 1:

Yeah. And I feel like we've just scratched the surface. I mean, there's a whole universe of games out there.

Speaker 2:

Oh, absolutely. And luckily, the Redditors had some, interesting suggestions.

Speaker 1:

So for all those listeners out there thinking, okay, that all sounds fun, but what about something new? Don't worry. The Redditors delivered.

Speaker 2:

Oh, yeah. There were some real hidden gems in that thread. For example, one that kept coming up was a fake artist goes to New York.

Speaker 1:

A fake artist goes to New York. Okay. I have to admit, you've got my attention. What's that one all about?

Speaker 2:

It's pretty simple, really. So everyone's an artist. Right? Except for one person. They're the fake.

Speaker 2:

Okay. And they all have to work together to draw the same thing.

Speaker 1:

I'm listening.

Speaker 2:

But here's the thing. Only the fake artist doesn't know what they're supposed to be drawing.

Speaker 1:

Oh, that's devious. I love it.

Speaker 2:

Right. So you've got this group of people all trying to subtly convey the word through their drawings while also watching each other for any signs that, you know, someone might be faking it.

Speaker 1:

I can see how that could lead to some serious side eye at the table.

Speaker 2:

It totally does. And, of course, the best part is when the fake artist isn't actually faking it at all. They're just genuinely terrible at drawing.

Speaker 1:

Oh, no. That's even better.

Speaker 2:

It is. It's like this perfect storm of suspicion and terrible art. Mhmm. The Redditors were saying that some of their funniest game nights have come from that game.

Speaker 1:

That's amazing. Okay. A fake artist goes to New York is going straight on my list. What else did you find?

Speaker 2:

Well, sheriff of Nottingham got a lot of love. Sheriff of Nottingham. Mhmm.

Speaker 1:

Okay. Tell me more.

Speaker 2:

So in this one, players take turns being the sheriff, and the other players are merchants trying to bring goods into the city.

Speaker 1:

Okay. I'm follow

Speaker 2:

But some of those goods might be, shall we say, illegal. And if the sheriff catches you, well

Speaker 1:

Game over.

Speaker 2:

Let's just say there are consequences. Yeah. So you've gotta be sneaky. You've gotta bluff your way through.

Speaker 1:

I can see how that could get out of hand pretty quickly, especially with the right group.

Speaker 2:

Oh, absolutely. And, you know, the Reddit thread did not disappoint when it came to suggestions for spicing things up. Let's just say that.

Speaker 1:

That they didn't.

Speaker 2:

Yeah. It's really one of those games where, you know, the players themselves can make it as funny as they want it to be.

Speaker 1:

It's so true. You know, I think what we've learned today is that laughter is a pretty subjective thing. What one person finds funny, another person might find, well, not so much.

Speaker 2:

Yeah. For sure. But that's the beauty of games. Right? There's something out there for everyone.

Speaker 1:

Absolutely. So whether you're into the chaotic energy of Space Alert, the social deduction of a fake artist goes to New York, or the, creative interpretations of telestrations. I hope you get out there and find some games that make you laugh.

Speaker 2:

Yeah. And don't be afraid to try something new. You never know what might turn into your next game night obsession.

Speaker 1:

And, hey, if you've got any games that you think should be on our radar, games that have you and your friends in stitches, head over to our site and let us know because we are always down for a good laugh. Until next time, game on.

Hilarious Games
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